calender_icon.png 8 July, 2026 | 3:10 PM

Learning dance through play

08-07-2026 12:00:00 AM

The idea of learning Indian classical dance through games may sound unconventional, but Natya Kreeda successfully demonstrates how tradition and play can go hand in hand. Created by California-based Aria University professor Dr. Sumitra from the Department of Kuchipudi, the 46-page activity workbook presents dance theory in an engaging, learner-friendly format.

Designed for children as well as dance enthusiasts of all ages, Natya Kreeda transforms the often-daunting grammar of Indian classical dance into puzzles, word games, mazes and creative challenges. While activity books on dance are not entirely new, this publication distinguishes itself through its thoughtful blend of classical knowledge and modern gamification.

The workbook is divided into seven sections, including maze puzzles, word finders, Yati games, jumbled words, advanced puzzles and word-building exercises, with an answer key at the end. Among the highlights are imaginative maze games such as Kinkini Sodhini, where learners help a dancer recover her lost ghungroo, and Poorvaranga, which introduces the role of the Sutradhara. Word-search puzzles familiarise readers with concepts such as Rasas, Drishti Bhedas, Hasta Mudras and Natya Angas, while more advanced sections explore rhythmic patterns (Yatis), Sattvika Bhavas, Vyabhichari Bhavas and other theoretical elements.

Dr. Sumitra describes the book as an effort to present Indian classical dance through gamification while focusing on theory and performance. The approach succeeds in making complex concepts less intimidating without diluting their essence. Priced at Rs 300, Natya Kreeda is a valuable addition to the library of dance students, teachers and institutions.